Germany

Germany is an unlockable country in Europe that is on the Axis team. It is located in Central Europe, below Denmark and above Austria. Germany's main enemy is Great Britain.

Requirements

 * 1) USA - Spain must be destroyed--> Turkey - Keep the provinces of Naples, Rome, Milan under your control for 1 turn-->Unlock

Objectives

 * 1) Switzerland, Sweden must be destroyed
 * 2) Reduce the number of provinces controlled by France to less than 20
 * 3) Keep the provinces of London, Dublin, Inverness under your control for 1 turn
 * 4) Keep the provinces of Rome, Tripoli, Agedabia under your control for 1 turn
 * 5) USA must be destroyed
 * 6) Increase the country's development to 4.0
 * 7) Austria, Poland, Denmark, Norway, Belgium, Netherlands, France, Yugoslavia, Greece must lose all the key provinces
 * 8) Destroy 200 enemy divisions
 * 9) Conquer 150 provinces
 * 10) USSR must lose all the key provinces
 * 11) Conquer 250 provinces

Diplomacy
Germany starts the game as part of the Axis. It initially borders 12 countries:


 * Austria (Neutral)
 * Belgium (Allies)
 * Czechoslovakia (Allies)
 * Denmark (Allies)
 * France (Allies)
 * Great Britain (Allies)
 * Italy (Axis)
 * Lithuania (Allies)
 * Netherlands (Allies)
 * Poland (Allies)
 * Switzerland (Allies)
 * USA (Allies)

Provinces and Deployments

 * 1) Berlin (Key Province, 10 supply): 7 Elite Infantry
 * 2) Dortmund (5 supply)
 * 3) Leipzig (4 supply)
 * 4) Magdeburg (4 supply)
 * 5) Cologne (4 supply)
 * 6) Cottbus (3 supply)
 * 7) Dresden (3 supply): 2 Motorized Infantry
 * 8) Hannover (3 supply): 7 Infantry, 6 Bombers
 * 9) Kassel (3 supply): 6 Infantry, 2 Artillery, 1 Tank
 * 10) Saarbrucken (3 supply)
 * 11) Munich (3 supply)
 * 12) Frankfurt am Main (Strategic Province, 2 supply): 6 Infantry, 2 Artillery, 1 Tank
 * 13) Stralsund (2 supply): 3 Elite Infantry
 * 14) Rostock (2 supply)
 * 15) Breslau (2 supply): 5 Infantry, 2 Artillery
 * 16) Lubeck (2 supply): 1 Infantry, 2 Tanks
 * 17) Gottingen (2 supply): 4 Infantry, 1 Motorized Infantry, 1 Tank
 * 18) Bremen (Shipyard, 2 supply): 5 Infantry, 1 Elite Infantry, 1 Motorized Infantry, 2 Tanks
 * 19) Munster (2 supply)
 * 20) Wilhelmshaven (2 supply)
 * 21) Elbing (2 supply): 1 Infantry
 * 22) Stuttgart (2 supply): 1 Infantry, 1 Tank
 * 23) Freiburg (2 supply)
 * 24) Friedrichshafen (2 supply)
 * 25) Zuara (2 supply): 1 Motorized Infantry, 1 Artillery, 1 Tank
 * 26) Kustrin (Strategic Province): 7 Infantry, 3 Fighters, 1 Bomber
 * 27) Stettin: 1 Infantry, 3 Motorized Infantry, 2 Tanks
 * 28) Erfurt: 3 Motorized Infantry
 * 29) Nuremberg: 5 Infantry, 2 Artillery, 1 Tank
 * 30) Kiel: 1 Motorized Infantry
 * 31) Konigsberg (Shipyard): 1 Infantry
 * 32) Regensberg
 * 33) Forte Maddalena: 1 Infantry, 1 Elite Infantry
 * 34) Al Jaghbub: 1 Motorized Infantry
 * 35) Helgoland Bight: 2 Submarines, 5 Destroyers, 1 Cruiser
 * 36) Skagerrak: 1 Submarine, 1 Destroyer, 1 Cruiser, 1 Battleship

Economy

 * Starting supply: 140
 * Income per turn: 73
 * Starting technologies: Enhanced fragmentation shell, Select elite infantry, Advanced fighter, Modern medium tank, Increased number of torpedo launchers, Improved turret and primary gun design