Great Britain

Great Britain is an unlockable country in both Europe and Asia (this is the page for Europe) that is on the Allies team. It is located in Western Europe, above France. Great Britain's main enemy is Germany.

Requirements

 * 1) Destroy 50 divisions controlled by Germany-->Unlock
 * 2) Control Barcelona, Valencia, Madrid and Valladolid for 1 turn-->Unlock

Objectives

 * 1) Conquer 50 provinces
 * 2) Keep the province of Berlin under your control for 1 turn
 * 3) Keep the province of Rome, Tripoli under your control for 1 turn
 * 4) Turkey must be destroyed
 * 5) Increase the country's income to 300
 * 6) Germany must be destroyed
 * 7) Increase the country's power to 3000
 * 8) Reduce the number of provinces controlled by the USSR to less than 20
 * 9) Conquer 150 provinces
 * 10) Germany, France must be destroyed

Diplomacy
Great Britain starts the game as part of the Allies. It initially borders 4 countries:


 * Germany (Axis)
 * Ireland (Neutral)
 * Italy (Axis)
 * USA (Allies)

Provinces and Deployments

 * 1) London (Key Province, 10 supply): 3 Elite Infantry, 1 Artillery, 4 Bombers
 * 2) Cairo (10 supply)
 * 3) Alexandria (Key Province, Strategic Province, 5 supply): 1 Tank
 * 4) Birmingham (Strategic Province, 5 supply): 1 Tank
 * 5) Suez (5 supply): 2 Infantry
 * 6) Liverpool (Shipyard, 4 supply)
 * 7) Sunderland (4 supply): 2 Motorized Infantry
 * 8) Glasgow (Strategic Province, 3 supply): 1 Artillery, 2 Fighters
 * 9) Norwich (3 supply): 3 Infantry, 1 Elite Infantry, 1 Artillery
 * 10) Portsmith (3 supply): 3 Infantry, 2 Motorized Infantry, 1 Artillery, 4 Fighters
 * 11) Dover (3 supply): 1 Infantry, 1 Tank
 * 12) Sheffield (3 supply): 1 Motorized Infantry, 1 Tank
 * 13) Al Suwayz (3 supply): 2 Infantry, 1 Motorized Infantry
 * 14) Rabia (3 supply)
 * 15) Gaza (3 supply): 1 Elite Infantry
 * 16) Sharm el Sheikh (3 supply)
 * 17) Aberdeen (Shipyard, 3 supply): 1 Infantry
 * 18) Belfast (3 supply)
 * 19) Cardiff (2 supply)
 * 20) Plymouth (Shipyard, 2 supply)
 * 21) Inverness (2 supply)
 * 22) El Alamein: 1 Elite Infantry
 * 23) Fayum
 * 24) Mersa Matruh
 * 25) Sollum: 5 Infantry, 1 Elite Infantry, 1 Artillery
 * 26) Stornoway: 1 Infantry
 * 27) Cyprus: 1 Infantry
 * 28) Malta: 1 Infantry
 * 29) St. George's Channel: 3 Destroyers, 3 Cruisers, 1 Battleship
 * 30) Coast of Alexandria: 1 Destroyer, 1 Cruiser, 1 Battleship
 * 31) Coast of Tobruk: 2 Destroyers, 2 Cruisers, 1 Battleship
 * 32) Eastern English Channel: 2 Destroyers
 * 33) The Wash: 2 Destroyers, 1 Cruiser, 2 Battleships
 * 34) North Channel: 3 Destroyers
 * 35) Dogger Bank: 3 Submarines
 * 36) West-Central North Sea: 3 Destroyers

Economy

 * Starting supply: 160
 * Income per turn: 82
 * Starting technologies: Enhanced Artillery, Tank Destroyers, Enhanced Bomber, Enhanced underwater performance, Enhanced Submarine detection, Enhanced anti-aircraft equipment, Increased number of anti-aircraft guns, Research cost decreased by 5%